No Man's Sky Increase Mining Dmg

Aug 29, 2018 This page contains the best tips and tricks for players exploring the universe of No Man’s Sky. These tips are for all players at any point in their journey to the center of the galaxy - for. Aug 17, 2018  No Man's Sky General Discussion Topic Details. Aug 17, 2018 @ 11:46am How do i get more Exosuit technology slots? Showing 1-5 of 5 comments. Aug 17, 2018 @ 11:50am On a space station, go to the booth containing the exosuit technology merchant (the guy on the far left of the technology merchants).

Update 8/25/2016: Added pages on Finding Trade Posts, Sentinels and Wanted Level, in addition to Shielding, Power, and Unstable Plasma Items. Also see my guide to Making Money in No Man's Sky for some tips on the best methods for earning cash, what crafting items are most profitable, and a list of all resources in the game.

Finding Resources and How to Mine on Land and in Space

Mining is a necessity in No Man's Sky if you want to upgrade things or make money.

Gathering resources is a big part of No Man's Sky, and key to that is using your mining beam on the multi-tool. You need some precious metals for much of the game's crafting, so will often find yourself waiting to stumble across the gold, emeril, iridium, or aluminum that you need for that next multi-tool upgrade or hyperdrive. This guide to mining aims at teach you to do it efficiently, taking advantages of bonuses on your multi-tool, and the benefits of mining on planets and farming asteroids in your spaceship. No one can tell you where to find specific things in No Man's Sky, though it's certain that we can increase the odds of finding them by being methodical in our search.

Distance to the Center of the Galaxy Doesn't Matter

Some rumors floated around early on that things get more interesting and/or there is more loot to be found with proximity to the center. This is flat untrue. Star type matters more than anything, and as in reality every star is different and has different things orbiting it. The odds of a resource-rich planet get no better just by flying toward the center. Plus, it's a long journey, meaning you pass up many interesting planets along the way. You can do that later, when you've found the crafting ingredients you need to get a better ship.

Selecting a Star System for Mining Purposes

Star types matter in No Man's Sky. You'll find rarer metals in greater abundance when you can get away from the class F and G stars.

First, realize that your ability to travel to different star systems matters to the topic of mining and is governed by your Warp Drive. Certain types of stars require a better warp drive to visit. You start out capable of visiting class F stars, expanding to M (orange/red stars) with warp reactor Sigma installed. This also increases your range. Later Tau will let you visit green stars, and Theta the white stars. You want all the types of warp drives installed eventually, as it greatly increases your maximum warp range.

While players may argue differently, it seems that higher-ranked stars have a better chance of having higher-grade metals like iridium, copper, and chrysonite. They're meant for players who have progressed further in the game, and I've experienced this quite a lot myself particularly with the rarest metals such as omegon and calium. These stars also harbor more interesting planets, with there being a greater likelihood of life on these stars. That's not to say you can't find a rare metal on your first or second planet, it's just not very likely.

A Chrysonite crystal deposit. I didn't see these until flying to green stars with my warp engine Tau.

I prefer to travel to star systems with more than 1, preferably 2-3 planets (or at least a planet and moon), so that there is a greater chance for something interesting to be found there after expending the warp fuel. All of this is likely to require you to get OFF the Path of the Atlas, which you can return to at any time, and warp to stars you find interesting. You can always use waypoint mode (selected at the top of the travel screen) and go to the next atlas interface.

While the concept of star systems requires its own guide, know that the star's class is the first letter under Analysis on the travel screen. The second letter is how hot the star is, any additional letters means that it has interesting features. Especially 'p' or 'f'. If you see one with 'm', definitely visit it as they are rumored to have more metals. I thought I saw one, but now cannot find one for the life of me, so they're rare if they are out there.

Mining on Planets

The best way to find metal is to fly about a planet until you spot a deposit from the sky. Fly low and slow, so that you can take in your surroundings. Always grab plutonium you see so that you do not gradually run out.

When you first visit a planet, fly around. Look for the large deposits that make meaningful contributions to your inventory. Fly low and slow, give the game time to draw them, and you can even spot large areas with plutonium on the ground and other crystallized materials (like Chrysonite, which looks like Plutonium but is black). Titanium is a yellow crystal. The others stand out quite well, with large gold, copper, and aluminum deposits being possible. Land nearby, harvest everything and any nearby plutonium. Also take a moment to use your scanner and chase down any zinc/platinum flowers that may be nearby. Sometimes you will also find monuments doing this, as well as damaged machinery. They all have icons on your HUD, which you'll learn to identify.

Learn to land very close to ore deposits, then take off once you've mined everything it has to offer - this is one of the best money-making tactics in the game. When you're doing the actual mining, trace the mining beam over the outside edge in an up or down or back and forth pattern and work your way the opposite direction. This will leave less waste behind, since it's annoying to aim at dozens of little blocks that were left behind. Note that some deposits appear larger than they are. Only the area with a grid around it will actually provide the rare metals you see. You'll know you've gathered everything when you don't see any more of the rectangular boxes outlining ore.Mining targets come in four varieties - crystals, ore deposits, smaller rocks for rare elements and floating rocks such as these copper deposits.

Carbon, plutonium, zinc, and platinum are literally everywhere on planets (the latter two in flower form). You've just to to keep an eye out and use your scanner to find them in ample quantity. When you need metals like aluminum though, it becomes harder. These metals are rarely found, so no one can tell you exactly where to find them. There's a chance they will spawn on any world, so fly around and get an idea what that planet has - if it's got lots of copper and heridium, move on if you don't need them. Odds are, that is the best it can offer.

Resist the urge to walk everywhere - When you've been on a planet for a time, you've seen the majority of what that planet has to offer. Gather plutonium at each landing and ensure you can fuel launch thrusters. Fly to the next planet in the system after a time, and be sure to have a look further down for extra measures you can take to speed up the mining process and make yourself more likely to locate the metals you need.

Mining List and Resource Values

Carve slowly from left to right or top to bottom in a pattern so that you leave as little behind as possible. It's a waste of time to struggle and shoot little dots of ore out of the sky.

This is copied off my making money page, though I've taken the time to sort it from alphabetical to list the metals instead by rarity and by type. As you can see, Isotopes are most common (and thamium9/plutonium counted as rare are lies given their abundance. If what you need is very rare, consider checking stores and of course expect to not see it right away. Thankfully you should at least find valuable metals that can fund you and improve your ability to harvest and explore.

ElementElement Type and RarityValueStack of 250Stack of 500
CarbonIsotope (Common)6.901,7253,450
Thamium9Isotope (Uncommon)20.605,15010,300
PlutoniumIsotope (Rare)41.3010,32520,650
IronOxide (Common)13.803,4506,900
ZincOxide (Uncommon)41.3010,32520,650
TitaniumOxide (Rare)61.9015,47530,950
HeridiumSilicate (Common)27.506,87513,750
PlatinumSilicate (Uncommon)5513,75027,500
ChrysoniteSilicate (Rare)82.5020,62541,250
NickelNeutral (Common)137.5034,37568,750
CopperNeutral (Uncommon)11027,50055,000
IridiumNeutral (Uncommon)96.3024,07548,150
EmerilNeutral (Rare)27568,750137,500
GoldNeutral (Rare)22055,000110,000
AluminumNeutral (Rare)16541,25082,500
CaliumPrecious (Very Rare)288.8072,200144,400
MurrinePrecious (Very Rare)302.5075,625151,250
OmegonPrecious (Very Rare)309.4077,350154,700
RadnoxPrecious (Very Rare)302.5075,625151,250

Improving the Multi-Tool for Faster Mining

Note the green aura around the mining upgrades. I didn't have this one perfectly laid out (+3 bonuses in the center) but it was the best mining tool I'd owned. It can be even better if you plan where you'll place them.

Placing more than one type of upgrade next to one another - whether in your exosuit, ship, or multi-tool- will stack bonuses for those objects. The bonus is not huge, but it's worth clumping similar upgrades together for that reason. It doesn't need to be mining speed and mining speed. You can have a line with one each of mining speed, cooldown, and land destruction. It is even better if you make a 3x3 or so block of all available upgrades and place all the +3s in the center, so that they will have links all around from the less powerful upgrades.

You can get by without any upgrades to the boltcaster (or even that module at all) if you use the railshot adapter, though it makes the beam heat up very quickly. Even without that, you can use grenades to break down doors. Use the damage upgrades for the mining tool to handle sentinels and ignore the underwhelming boltcaster entirely. The more links, the bigger the bonus! This works once you have a multi-tool with plenty of slots (over 20). Early on the best you can do is put upgrades in a line. So stick all of your mining upgrades together (with the mining beam itself on the multi-tool if possible) but at least group similar types to maximize your bonuses.

Mining in Space

Asteroids can actually be a great source of early-game income, and are one more thing to check in a system when you're struggling to find a rare crafting ingredient.

You can certainly make good early-game money by mining in space, and it's fairly low risk if you do it near a planet so that you can escape if an overwhelming force of pirates attacks. They're more likely to the more rare resources you're carrying. Realize that asteroids aren't out there waiting for you, they spawn around you. This distinction matters, so there's no point going too far away from safety. While you won't ever find yourself lacking in Thamium9 due to the sheer volume of it floating in every other asteroid, keep an eye out for the giant space potatoes. These are heavier metals such as nickle and iron (quite common), gold (Ooh!) and aluminum (great!). Fly about, use your booster to get to a new area and look around. Repeat, and hunt down the large asteroids.

Use your photo cannon for this. Improving its cooldown is more important than firing rate, as you already break a part off with a single shot. You simply need to be able to spray around the shape of the asteroid and don't want too many interruptions waiting on the cannon to cool. The laser can be useful to 'sample' an asteroid to determine what type of metal is inside, as its range is longer and it's highly accurate. When you get closer, spray that asteroid with as a pattern as you would an ore deposit on a planet.

Buying Elements

Sometimes you have no choice but to buy a metal if you want an upgrade now. Not every space station sells every metal. If you DO find aluminum or gold for sale, it is likely the traders coming into the station will also be selling it. If you don't find any, expect no one to have that element, and move on. It doesn't mean it can't be found in the system, it just means there's no one trading it in that star system or it's very rare there. Given you only need 200 or so of most metals for upgrades, you can get the minimum required in 4-5 purchases and it won't break the bank.


Inventory space is at a real premium in No Man's Sky, even if you aren't tormented by the same hoarding demons that plague our own journey across the galaxy here.

Once you're up and running inventory management will likely be a central part of your experience, and actually expanding your inventory isn't as easy as you might originally expect for a game that's so heavily built around it. Still, it's simple enough when you know what you're doing, so below we've put together a few pieces of advice on how to expand your ship, Exosuit, and multi-tool inventories as quickly as possible.

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Please note that our No Man's Sky guides are in the process of being updated after the launch of No Man's Sky BEYOND - for now, this page may still have plenty of useful info, but bear in mind it's due a refresh! If you're looking for more on that big update though, our guide to what's new in the No Man's Sky BEYOND update and its release time on Xbox One, PC, PS4, our big list of No Man's Sky patch notes, or our guide to the new No Man's Sky multiplayer and Nexus hub are the best places to start!

How inventory space works in No Man's Sky and maximum inventory sizes

Before we dive into a full explanation, a quick warning: always transfar your inventory's contents to the new one you're buying, before you buy it! This is mostly for ships and multi-tools - you can't buy a new Exosuit - but it's worth remembering, before you swap your ship with an alien and they fly off with all your stacks of gold!

The maximum number of inventory slots possible for each of you starship, suit, and multi-tool are:

  • Starship maximum inventory - 48 slots
  • Starship technology maximum inventory - 8 slots
  • Multi-tool maximum inventory - 24 slots
  • Exosuit maximum inventory - 48 slots
  • Exosuit cargo section maximum inventory - 48 slots
  • Exosuit technology section maximum inventory - 14 slots

That Exosuit inventory is worth explaining a little more: whilst you have the standard up-to-48 slots in your normal Exosuit inventory (which starts at 24 slots), there's now a Cargo section and a Technology section in it as well.

The Cargo section lets you store more items in a single stack, and costs the same to upgrade, so it's actually worth expanding slots there ahead of your standard inventory space, although it costs significantly more than a standard Exosuit slot to upgrade.

Likewise, the technology section only allows you to store technology, so it's best to upgrade that as much as you can and use the slots there to place all your various exosuit technology upgrades.

Finally, on the point of technology, it's also worth noting that you get a small percentage bonus to the efficiency of your technology when you install tech of the same kind next to each other. No Man's Sky redditor xiaoxiao14 has put together a great example of how to do this for maximum efficiency (assuming you have the required space like they do!)

How to increase Exosuit inventory space

No Man's Sky Increase Mining Dmg 2

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Your suit inventory space is increased in just two ways: buying an upgrade, or finding one.

How to buy Exosuit inventory space

Buying upgrades is by far the easier option, at least at first. To purchase an upgrade, head to the a Space Station and go to the vendor closest to the appearance customiser (on the left hand side as you fly into the station).

The place where you buy the upgrade is actually right behind that vendor - you have to interact with the spinning blue hologram behind them (sometimest he hologram doesn't show up, so it's just the structure where the hologram would normally be), in their little nook at the end of the room.

No Man's Sky Increase Mining Dmg 1

The first upgrade you buy will cost 5,000 Units if it's for your standard Exosuit inventory, it appears to double in price each time you buy one, and you can only ever upgrade by one slot at a time. The problem here is that at that rate - we haven't bought every single upgrade yet so we can't confirm it doubles every time - the total amount you'd spend on 24 upgrades for your suit inventory is 83,886,075,000 (that's over 83 billion units).

Basically, unless you become highly proficient at using the methods we outline in our guide to making money in No Man's Sky, it's going to be pretty implausible that you purchase every single upgrade - and what's more that's only the cost to upgrade your standard Exosuit inventory - not the other 48 slots of Cargo inventory and Technology inventory that is has too!

How to find Exosuit inventory upgrades

If money runs dry - which it probably will - then you can find Exosuit inventory upgrades out in the wild.

This involves the same method as before the NEXT update, only it's a fair bit harder to actually achieve. You need to find a structure on planet surfaces called a Drop Pod, which is simply a small, slightly bigger than human-sized pod with nothing but an Exosuit inventory upgrade inside.

The problem is, you now have to fix a few broken components on the Drop Pod to access the inventroy upgrade, and they usually require some pretty hard-to find resources. In our experience the resources required to unlock a Drop Pod include:

  • Ionised Cobalt
  • Sodium Nitrate
  • Oxygen
  • Chromatic Metal
  • Deuterium

None of these are impossible to find, but they are awkward. Oxygen and Sodium can be found from red and orange glowing plants respectively (put Sodium through the Refiner to get Sodium Nitrate). Ionised Cobalt requires you to put Cobalt through the refiner too, and you can get Cobalt from the short pillars inside most naturally-forming caves.

Antimatter is the hardest to get, but we detail how to get Antimatter and our Antimatter recipe in our guide to that, so read more there! Deuterium is similarly awkward, but can be crafted using a Refiner (a permanent one in your base, not a portable one) by combining Di-hydrogen with any Catalyst.

In brief then, the best way to expand your Exosuit inventory is to spend money on upgrades in each Space Station you encounter, and then once it gets prohibitively expensive (or even once it's just more expensive than the total cost of the required ingredients above), start hunting for Drop Pods!

Take a load of the above materials with you as you hunt, and use these free slots on either the high-capacity slots in your Exosuit, or the more expensive slots once you've paid for a few upgrades with cash!

How to increase Starship inventory space

From our experience in the NEXT update so far there's still no way to actually add to your current ship's inventory space. Call it wanton consumerism, but ship storage is instead expanded by simply buying yourself a new one. Just about any ship you come across - be it at a space station or an in-atmosphere point-of-interest - can be purchased from the game's NPCs, provided you have the required currency and standing with that sector's predominant race.

Crashed ships are still in the game - but there's now no guarantee that they'll have more inventory slots in them than your current ship. Instead it's a lottery, and you'll have to spend a fair amount of resources repairing them, too.

In our experience, if you find one it's always worth looking at - you may get lucky - but really if you want to reliably increase you ship's inventory space, you're just going to have to pony up and buy a bigger one.

Cycle back to our main hub for what's new in what's new in No Man's Sky Beyond and more basic info on the big update, otherwise take a look at our deep dive on No Man's Sky multiplayer explained for more on teaming up, our guide to base building, an introduction into electrical wiring and powering your base, to how to expand your Exosuit, Ship and Multi-tool inventory space, and Freighters and Frigates explained. Plus other handy stuff like how to repair your ship and get the Hermetic Seal, Pure Ferrite, Navigation Data and Signal Booster, locations of theAtlas Pass v1, v2 and v3, a guide to No Man's Sky money and how to earn Units fast, plushow to get Antimatter and the Antimatter recipe, and even how to save the game in No Man's Sky, too. Finally, we have pages on how to reach the centre of the galaxy, how to get Chromatic Metal, and a Journey Milestones list, too.

How to increase Multi-tool inventory space

Increasing Multi-tool inventory slots works the same as doing so for your ship - there's no way to expand the current one that you have, so instead you're going to need to find a new Multi-tool altogether.

There are a few ways to do this. Most reliable is the standard method of buying new ones in Space Stations - head to the vendor that sells Multi-tool upgrades and look in the red locker next to them, and they'll have new Multi-tools there for sale.

You can also talk to members of the Vy'keen race, and occasionally one will offer to inspect your Multi-tool. Let them do it, and they'll offer you an upgrade - it often has a couple of parts that need repairing, but is usually an upgrade on what you have.

Finally, on planet surfaces, the odd building will have some NPCs inside and one vendor. At one end inside the small building is a single Multi-tool in a cabinet on the wall, which you can buy as an upgrade for yours if you wish.

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